
Use Instructions:

In order to run the exporter, you must go to the utility panel(the one on the right with a hammer icon) and click the maxscript tab, afterwards click Run Script.

Versions:

.78
-Added Inheritance support (Hierarchy Panel-> Link Info)
-Added Super Spray particle emitter exporting support (3dsmax only).
-Addapted NeoDex to 3dsmax/gmax instead of having to run a script everytime.

.77
-Fixed TCB Rotation, the script now supports them.
-Added the first Bug parsing module for finding smooth rotations higher than 90

.76
-Fixed the Bezier Controller for position, scale and visibility (parameters later) and it now produces accurate results.
-Added support for the Smooth Rotation Controller.
-Improved Extents calculation.
-Added 2 new Tools: The IK Snapper and the Key Reducer.
-Fixed some bugs and issues with VA Converter.

.75
-Fixed some problems concerning Translations.
-Implemented Parameter Animations.
-Added new Vertex Animation converting Tool.

.74:
-Implemented (almost fully) Particle Emitters 2.
-Fixed some bugs.

.73b:
-Fixed a critical error which caused Dex to fail while exporting Non-Animated Textures.

.73:
-New Ribbon Emitter Plugin which allows you to export Ribbon Emitters! (find it at Helpers->Warcraft3 Systems)
-You can now define the Texture path/suffix at the material plugin.
-Animated Textures are now supported, you can define them just like in Art Tools.

.70b:
-Fixed a bug that caused an error in max 2009 while running.

.70:
-New Material Plugin and support for materials, that works easier than Art Tools' plugin! 
-Global Sequences are now supported! Visibility Animations aqre exported correctly, just like in Art Tools! 
-Model no longer needs 90 Rotation for exporting (front is front, left is left, top is top) 
-Scale animations are now taken into account. 
-Animations are added just like in Art Tools (add a note track to objects and create 2 keys) 
-All Light types are taken into account 
-Event Objects can be created and can have notes for event firing. add the keyword "Obj:" before the name of the object(can be a point helper) so it be taken into account. 
-Fixed a lot of old version bugs, like wrong geosetids. 
